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Condiment Capture - Blockouts

Condiment Capture is an in-development title, paying homage to the terrain-painting competitive PvP gameplay and extrapolating that into 3D flight controls. I was brought onto the team for several PvP levels, set in restaurant environs per our environment artist's specifications. I utilized Unity's native Probuilder tool to block out these areas; Probuilder allowed me to rapidly prototype structures, objects, and geometry.